Projects in
Audio Visual

Edge Hill University Life Sciences Building

This building will support cutting edge research and expert teaching at the Universi .. read more

Collaborative AV design

Cardiff University ENGIN

The School of Engineering is housed inside the Grade II
listed Queen’s Buildings, .. read more

Clinical skills

University of Galway, School or Nursing & Health Sciences

The project involved the refurbishment of a number of
teaching spaces and simula .. read more

Clinical AV consultancy

National University of Ireland Medical School

The School of Medicine is one of three schools within the College of Medicine, Nursi .. read more

AV design for University

Cardiff University Wider Be

The Wider Be (Well Informed Design Education and Research in the Built Environment) .. read more

New digital arts building

Manchester Metropolitan University SODA Building

The School of Digital Arts (SODA) is a £35m investment into work space, networks, t .. read more

Cardiff AV design and consultancy

Cardiff University Physical Learning Spaces

This project involved the complete refurbishment of the physical learning spaces in .. read more

Clinical Skills Centre

Edge Hill University Medical School

The new Medical School The new Medical School is one of only three new free-stan .. read more

University of Greenwich Dreadnought building

University of Greenwich Dreadnought Building

Dreadnought building at University of Greenwich is a central
hub for students on the .. read more

Edge Hill University Catalyst Building

Edge Hill University Catalyst Building

An innovative £26m building at the heart of Edge Hill
University’s campus, the Ca .. read more

Manchester Metropolitan University SODA Building

The School of Digital Arts (SODA) is a £35m investment into work space, networks, teaching and research that will support the urgent and growing demand for skilled workers in the region’s creative and digital industries. It offers courses that span film, animation, user experience, photography, sound design, gaming, AI, VR and more.

Alongside spaces to collaborate and teach, the specialist facilities include a UX studio, Film Studio, two Green Screen Studios, Multipurpose TV Studio, two Motion Capture Studios, Stop Motion Studio, VR Studio, Digital Innovation Lab, Edit Suites, two Sound/Music Production Suites one with Dolby Atmos, Screening Cinema with Dolby Atmos and a Digital Gallery.

Drama by Design were involved with the project from feasibility study through to completion and handover. We worked with the architect on the design of the building and designed not only all the specialist technical systems, but also the general AV systems for the teaching spaces and digital signage.

All systems in the building are distributed over IP, which enables complete flexibility for distributing audio, video, lighting and communication signals both now and in the future. Any gallery/control room can be used to control any studio or group of studios and the output from any studio can be viewed in any of the teaching spaces or on the digital signage.

The TV and film studios are all equipped with the latest wireless LED luminaires with control distribution over the network and computerised lighting control systems. To provide the optimum in flexibility and a range of teaching environments lighting suspension systems include fixed internally wired barrel grids, moving rail systems with pantographs and motorised hoists.

A range of cameras has been provided up to 12K resolution all routed via a central video router enabling any source to be sent to any destination in the building. Galleries are equipped with router control panels and a range of video switchers.

Audio is distributed around the building using Dante, including the communications/talkback system. Thus any space can be utilised for audio mixing, so even if a shoot is taking placce in the Film Studio, the audio can be separately mixed in the music suite two floors above.

Motion capture systems from Mo-sys and Vicon are provided, which include not only people tracking but full camera tracking for creation of AR and VR content. This system offers unlimited freedom of movement and gives accruate position, rotation and lens data in real-time. The cameras can rotate 360 degrees and be oved to any position in the studio, even right to the edge.

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